Art I Made in Q3–2023
The late summer is a time of transition for my art, where I take around projects on the main summer theme and start developing for the smaller second season of Fall. It was really in Q2 that our team got big and strong, so during this period we kind of had too much stuff and not enough people.
Goblins Again
The goblin project began in Q1–2023 and at this point we were mostly bringing out new mixes of the same stuff. This was really fun, but just because you’ve done it once doesn’t mean it’s quick or easy to do!
At the Next Event
For this one, we had a much smaller crew and less budget, but some contributors insisted we try to do it all! This burned out our main workhorses, a major lesson for me. Still, the reputational benefit of pushing so hard did reward us in future years.
Here’s our installation at another big summer event. It looks fairly bare and ramshackle during the sweltering daytime, so was basically only active at night. At night, it had the deepest interactions so held a lot of attention for lots of time. It’s such a joy to make a place that I would want to hang out at a party!
The new Goblin Aesthetics book was really exciting to me, but I already wrote about it for Q2. It was good to practice handbinding again, after doing it for The Carrot Seed in 2022, I used it again in 2024 also. The tricky part is how to make it painless and pretty!
Somehow RFP got skipped in my Q2 review (there was so much art), but that one is a card game where the dealer says “here is the party theme” and all players pick from their cards their best pitch of a themed experience that would help the party succeed.
One More Time
At the Something Else festival that many of our goblins help run, we broke up Goblin content into several zones.
Here was the main latenight hangout spot, presenting the activities that people tend to like most at midnight to 6am.
Craft Station
For another event, I had no committed collaborators so tried to keep a small scope with folding tables, an ez-up, and some crafting activities. This worked and, later, a ceramicist joined to offer up pottery spinning to all comers, taking over only about a third of my space. This project was great, but even when there is nothing to do, most people, even artists, still choose not to work on craft projects. I usually overestimate the energy and skill of participants, but am working on it!
In this case, a few people engaged and ended up with cool creations they go to keep! To me that was still worth it. I don’t think I could have gotten others to jump in for a more fun interaction of any kind.
Tape Dinosaurs
Getting deeper into tape, I had found that I can make pretty ok dollies out of nothing but wadded up paper wrapped in tape and painted. Here I tried to turn this into a game for Something Else, complete with electric fences based on those in Jurassic Park. Sophie and I had a nice time running this for a while with a few adult visitors, but mostly kids just played with the toys or tried to make something and it turned out quite poorly.
Touchy Feely Lounge
This project was just a way to repackage existing content for another event. This event usually did not feature very much art or many late night activities, so I painted this nice sign and we hung white fabric from ropes in the trees, then setup skeeball, a custom board game, a DnD machine, and someother cool stuff! This worked as a night time hot spot, very active for a few hours each night.
Miscellany
Upgraded the pyramid tables from the late night stage. Experimented with new lights for them, but the onion style is really still better than the new “box with sillhouette.”
Preparing for a Big Q4 Project
Wall Decor
Most of my art is based on a concept I find exciting, that I then turn into an interaction meant to turn normal people into fun revelers. In this case, I was simply trying to take up space in a room where we’d eventually be deploying a lot of art. These ideas were copied from art I saw in an art space in San Francisco.
Tiny Hats Test Run
Model for a Fake TukTuk
Book of Future Technology
What a cute, ambitious project! We wrote a book cataloging the critical technologies from the year 2000–3000, including spaceflight, time travel, cloning, and weird BS we thought was funny. This shipped as about 60 technologies with a furious and dismissive foreword from an imaginary competing academic.
As a kid, I loved exploring fantasy and science fiction worlds, but never cared about the storylines or characters. I just wanted encyclopedic lists of ideas with details about what they were and how they interacted, like D&D’s Monstrous Manual. Here I got to make one! This was a massive effort, requiring a lot of writing and a pretty heavy editorial load to get it all into a book format and printed.
Overall, I’d consider this a failure as interest in the deliverable was very low. I think this was too intellectual a project, even though it’s targeting what I’d consider a pre-teen desire. We sold about 5 copies online.
AI Generated, Vaporwave, Hippie Erotica
Just after losing my job, I decided to leap into this weird concept I had of a book full of AI generated hippie erotica focused on South Eastern Asia. I had been inspired by a Facebook Page about hippie lifestyle out of Cebu, Philippines. I loved the candid jungle pics of skin and ganja. They were shot on old cameras, a look I don’t see much these days, and focused on people finding peace and kinship outside the capitalist built environment.
AI image generation in September 2023 was not strong at erotica, and most models banned it. Also my collaborators strongly discouraged me on this project, because it depicted mostly Filipino, Indian, African, and Chinese people.
(Because I am white, people often have a problem with me trying to explore non-white people and places in my art. I revile making more images of white bodies, stories in white culture, and repetition of the Euro-American imaginary. Here, I struck a compromise by adding in a bunch of European white “models.”)
This book was not widely read, despite huge success with goblin smut earlier this year. The only people I saw read it cover to cover were the safety leads at the event where it premiered. They both came by to tell me how much they liked it!
The best art is usually going to be high effort, high reward. But most swings don’t hit, so I end up with old projects like this. With a book, even if it boms I can still add it to the collection of surprising art books. Then I deploy that in some corner of another installation. Packs small, can entertain for a while, reusable, and helps build out a large and diverse library of books you’ve never seen before. (At some point around 30, I was so bookish that it was a treat to find an entire shelf with no books I’d seen before.)
Reflections
As the creator of so much work, I mostly notice the projects that weren’t love and the processes that went wrong. Other people have the impression that my work always kills, because they only notice that I did something if their friends are agog about it.
There are a lot of factors that decide what projects succeed. A few I notice in reviewing the art above: weather, the crowd, the other activities at the event, crew strength, hype about the project coming in, framing, lighting, overall strength of your cluster, and barrier to entry for the participant. I’m getting better at controlling these, but the real emphasis during this period was making a ton of cool stuff.
Shortly after this period I got way more interested in budgets, management, and crew experience. But at this point, I was still just focused on the art. Good times!